Hey, I'm Archie, a 20 year old game designer driven by my love of bringing visions for games to life and into players' hands. I thrive when collaborating with a team to overcome the intricate blend of creative and technical challenges game development provides.
I decided to actively study game design when I was sixteen, and over the years have earned several qualifications.
Here is a broad overview of the technical skills I have developed.
I have worked as a designer on many projects, both solo and in a team across remote, hybrid, and traditional work environments. Working in so many different ways across projects ranging in scope from just 1 day game jams all the way up to multi-month undertakings has given me a great adaptability that defines the core of my skills.
Software
My toolkit spans various software crucial to game development, including Unreal Engine & Unity for game creation, Photoshop & Figma for design, Trello & HacknPlan for project management, and Perforce & GitHub for version control.
Examples
For a practical insight into my skills, I invite you to explore my projects page. Here, you'll find a showcase of my work, highlighting my involvement and impact on them.
Contact me directly through my email or message me on LinkedIn.
Archer Maynard
Copyright © 2023 Archer Maynard - All Rights Reserved.