Details:
About:
Manifest is a 2D simulation game set in an alternate 1980s world that has been thrown into disarray. The player takes on the role of a port customs officer. The primary task is to cross-reference spreadsheets to identify and intercept illegal shipments, and with ever-changing restrictions, the rules are constantly changing.
As the player delves deeper into the complex web of international politics, they must make difficult decisions that affect their own livelihood and the stability of the world. Manifest challenges players' observational and analytical skills as they navigate the morally ambiguous world of customs enforcement in a war-torn retro setting.
Development:
Manifest is my first 2D game and was solely developed by me. I was inspired by Paper's Please, but diverged from it by making the game more about the big picture, less concerned about the individuals focusing on how the player's actions have large scale effects on the world far away from them in ways that come back around to affect them personally.
Archer Maynard
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